Platform And Hosting

Launch a Stella Mundus private server with production live-service infrastructure.

Stella Mundus is a hosted platform for persistent game operations. Run your own private server with host-first payments, transparent revenue sharing, optional custom feature delivery, and the full real-time game stack.

Payments to hostRevenue-share modelCustomization on demandReal-time hub messagingPayment + subscriptionsGacha + progression

Hosting Model

Player payments are routed to the host, with revenue-share terms agreed during onboarding. The offer includes infrastructure, core live-ops support, and practical launch scoping by community size and event cadence.

Customization

On-demand customization is available for economy tuning, progression pacing, branded content, and bespoke feature requests. Launch timelines depend on requested scope.

Real-Time Universe State

Live gameplay updates are streamed through SignalR hubs and merged into client state with protobuf messages, with periodic reconciliation as a safety net.

  • User notification hub endpoint at /hub plus chat hub support.
  • Client-side listeners process ReceiveRawMessage payloads into hub updates.
  • Automatic refresh logic handles reconnects and expired tokens.

Payments And Subscription Billing

The platform supports production payment flows for virtual goods and recurring services, including checkout completion and subscription lifecycle events.

  • Stripe client integration in backend service registration.
  • Client payment components for checkout and subscription creation.
  • Order completion and recurring billing handling in universe processing.

Gacha And Reward Systems

Gacha mechanics are part of the core action protocol, with pull results and progression integrated into account view and quest objectives.

  • Dedicated Gacha action in protobuf user-action contracts.
  • Server-side gacha service registration in game runtime.
  • Frontend gameplay route for gacha interactions and pulls.

Redeem Codes And Credit Controls

Promotional codes are modeled as first-class entities with guarded application and recovery logic, designed to prevent credit abuse on pending payments.

  • Redeem code entities and metadata persisted in database models.
  • Dedicated apply-redeem-code flow with payment metadata updates.
  • Reservation and reconciliation flow for pending credit safety.

Live Ops Ready Gameplay Stack

Core MMO systems such as alliances, leaderboards, quests, world simulation, and messaging are already wired into the same service architecture.

  • Alliance and leaderboard views exposed as custom universe views.
  • Quest, battle, and movement updates processed in shared runtime.
  • End-to-end typed contracts generated from protobuf definitions.

Platform Positioning

This hosted stack is suitable for studios and communities that need authoritative simulation, monetization workflows, and player-facing live features without building the entire backend platform from scratch.

Request Hosting Details

Send your project scope and we will reply with package options, revenue-share terms, and customization pathways.

Legal And Product Links

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