Hosting Model
Player payments are routed to the host, with revenue-share terms agreed during onboarding. The offer includes infrastructure, core live-ops support, and practical launch scoping by community size and event cadence.
Platform And Hosting
Stella Mundus is a hosted platform for persistent game operations. Run your own private server with host-first payments, transparent revenue sharing, optional custom feature delivery, and the full real-time game stack.
Player payments are routed to the host, with revenue-share terms agreed during onboarding. The offer includes infrastructure, core live-ops support, and practical launch scoping by community size and event cadence.
On-demand customization is available for economy tuning, progression pacing, branded content, and bespoke feature requests. Launch timelines depend on requested scope.
Live gameplay updates are streamed through SignalR hubs and merged into client state with protobuf messages, with periodic reconciliation as a safety net.
The platform supports production payment flows for virtual goods and recurring services, including checkout completion and subscription lifecycle events.
Gacha mechanics are part of the core action protocol, with pull results and progression integrated into account view and quest objectives.
Promotional codes are modeled as first-class entities with guarded application and recovery logic, designed to prevent credit abuse on pending payments.
Core MMO systems such as alliances, leaderboards, quests, world simulation, and messaging are already wired into the same service architecture.
This hosted stack is suitable for studios and communities that need authoritative simulation, monetization workflows, and player-facing live features without building the entire backend platform from scratch.
Send your project scope and we will reply with package options, revenue-share terms, and customization pathways.
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